Sunday, 23 August 2015

5 Ways My Writing Has Been Like Working On My Allotment

As of this month, I have now had my allotment patch for one whole year - at the same time, I have also been working on Draft Two of Redemption. And during this time I've learned a lot of useful stuff from both activities.

On the surface they don't seem related to each other. But a lot of the stuff I've learned can be applied to both writing and growing stuff, so maybe learning the lessons from one has helped me to look at the other in a different way as well. And because this is a Blog and I like to tell people about my stumbles and tryouts so they can be more sensible than I was... let's do this:

1 - Aim for Functional Before You Go For Beautiful

As I said previously on this very Blog, the plot of land I was given was in a right old state when I got it. Neglected for over two years, it was a wasteland of couch grass, ivy and thistles with roots that practically had an Australian accent by the time you got to the bottom of them. Added to that the wire netting, old pipes and half-rotting bags of fertiliser entwined underneath said urban foliage.... well, Kew Gardens it certainly wasn't.

But I had visions - oh, yes I did! One year from now this weedy eyesore would be transformed into a thing of beauty, with perfectly symmetrical plots lined with neat, green lawns, bearing more fruits and vegetables than I could eat in a lifetime...

Mmmmyeah, didn't quite happen like that. Oh I've done pretty well when it comes to the fruit and veg part; I've grown and harvested potatoes, onions, curly kale, sweetcorn, peas, gooseberries, tomatoes, peppers and a metric tonne of courgettes ( or 'zucchinis,' if you're American.) But only in the spaces I managed to dig in between the jungle infestation I didn't get round to clearing. So it's a functional allotment... but still not what you'd call 'pretty.'

And that's a pretty good description of the process of draft one through two of Redemption, to be honest. Draft One was a weed-infested wasteland - like most first drafts are - and maybe I was a little naive to think I was going to be able to sort it out and make it beautiful in a single, second-draft pass. Weeds have very deep roots, after all, and sometimes you think you've pulled one out only to find you didn't get all of it and the darn thing's grown back again. It takes as long as it takes, so sometimes you have to scale back your goals; first get it functional, then work on getting it beautiful.

2 - You Gotta Have a Plan, Stan

I'll stick my hand up and confess; when I took on that allotment I didn't have a chuffin' clue what I was doing. I'd grown stuff in pots and containers before, and that had worked out okay... surely it was the same, but just, like, in huge containers, right?

No. Soooo much no. The world invented gardening calendars and manuals you could demolish a shed with for a reason, and this reason is that plants are kinda picky about when they're going to start growing and for how long. In our modern world of global trading and intensive farming most of us take it for granted that we can stroll into our local supermarket and buy things like potatoes, onions and carrots any darn time we want to, from January to December. So it can come as a surprise to discover that, when you're trying to grow them yourself, they're working to a goddamn schedule - something to do with 'seasons' or some such malarkey. How inconsiderate of them...

As a result, I couldn't grow a lot of things I wanted to grow in my allotment because to do so successfully I would have to travel back in time and plant the seeds a couple of months before I decided I'd quite like to grow them. Sometimes you can cheat and buy them as young plants from a garden centre if you're quick (and I confess, I did do that for a couple of things) but the more sensible way is to assemble the aforementioned gardeners' calendars and manuals and work out your battle plan for the whole year in advance, so you know exactly what's happening, when it has to happen and for how long...

And if that sounds an awful lot like an outline for a novel... it's meant to. Yes, this was the year I finally figured out that outlining was something I needed to know how to do properly and then actually do it. No more going in blind and rewriting the bits I wasn't happy with 'organically,' to see what 'felt right' when the time came; I had to look at the whole story and decide in advance precisely what was going to happen and when, where, how and why. My outline for Draft Three is taking shape already - and it's good to know that, this time, I already know most of what's ahead of me. Heck, I might even make some spreadsheets - for my novel and my allotment.

3 - Sometimes You Don't Get What You Thought You Were Gonna Get

I planted a load of King Edward potatoes in one patch, and in the picture on the front of the packet they looked like... well, your standard King Edward potato. So I was a bit surprised when about half the potatoes I dug up a few months later were red-skinned -  still lovely, perfect for chunky, oven-baked wedges in fact - but not what I thought I was going to get.  I don't even know how that happened. And lets' not even mention the carrots... oh okay then, I'll mention the carrots. I sowed lines of purple carrot seeds (yes, they were going to grow into actual purple carrots!) between my rows of onions (that's supposed to stop the carrotfly getting to them, apparently.) When their little tufty green heads appeared above the soil I thinned them out as per instructions, watered them and cared for them as lovingly as if they were my own children. Until, months later, at least two other seasoned allotment-ers gently pointed out that they weren't carrots at all, but weeds. How on earth straight rows of weeds with tops that looked very similar to carrots manage to grow in exactly the place I'd planted carrots I'll never know, but that's what happened (and it is what happened; carrots don't produce little purple flowers in July, like mine did - nope, not even purple ones.) Point is, plants can be tricksy little hobbitses.

I also got a few surprises with Redemption draft two. For example, I'd been writing from two POVs up until this point, convinced that I needed both to tell the story properly. And then it gradually dawned on me that one of those POVs, far from providing tension and foreshadowing crucial plot points, was actually ruining them in the style of a human Spoiler Dispenser with his 'can't tell anyone this, but...' diary entries. Either that or repeating in technobabble what he'd previously said in laymanspeak to the other POV character. Not cool, Dr Harvey. You are hereby demoted to Standard Major Character.

On the one hand, I don't know why it took me so long to see such a basic error - but on the other, maybe I needed to see it in full bloom to know it had to be eradicated (like my carrots-that-weren't.) Other characters have turned out to have more depth than I'd previously realised, and will now be playing a bigger or more complex role in Draft Three (Junor, Jim, Randy and Fraser.) So, like my surprise crops, at least not all the unexpected results were unwelcome ones. And I've learned some useful stuff for next year.

4 - You Need To Tend To Your Plots Regularly...

Some days - mostly the baking-hot, beach-weather ones - I looked out over my allotment and thought "Y'know what? I can't be arsed to go over there and dig today." Other times I watched the rain sliming down my windows and thought "My god, I can't go out in that - I'll catch some form of Victorian consumptive disease!" And it's fine to play hookey and have a duvet day... every once in a while. But the thing about summer is that you get quite a lot of hot days - even the UK, believe it or not - and when it comes to the wet, windy and cold days of winter the UK's got them down to an art form. So when I started letting the climate dictate whether or not I would go to my allotment, those 'odd days' quickly turned into two or three weeks at a time. Which meant that when I eventually sloped back like the kid who knows she hasn't done any of her homework for ages, everything was overgrown and neglected again. I had to fight my way through 2-foot-high weeds and couch grass to get to my crops, and when it came to tidying it all up and preparing new plots I barely knew where to start. It felt like I'd gone a step backwards, and now I had twice as much work to do just to get back to where I was - all because I'd got lazy and kept telling myself "Tomorrow. I'll go over and do stuff tomorrow..."

I had bad-weather days with Redemption too. Days when  just the thought of sitting down to open up that Scrivener file and knuckle down into a writing session was enough to make me wish I cared more about housework than I do (so I could at least run away from the screen with a feeling of 'fifties housewife pride rather than lazy-arsed shirker's guilt.) Being a mum of a school-age child guarantees an excellent supply of excuses for slacking off; sports days, birthday parties, various PTA-sponsored events...

I told myself it was fine. I was just taking a break from the thing for a few days because I'd hit a gnarly bit I didn't know what to do with, and when I finally came back to it my brain will have magically unblocked itself - like sneezing out a really gluey bogey, presumably - and I'll just know what to do to fix the gnarly bit.

Except that nine times out of ten I didn't, any more than I did before I left it. And on top of that I'd forgotten a lot of what I'd done so far, so I had to go back and look through all my notes to remind myself again. Leaving the problematic bit alone wasn't what caused the problem; running away from the rest of it as well was my mistake. Even if I'd switched to adding new info to my character biographies, putting all the subplots into a spreadsheet - or even restructuring the outline - I'd still have been keeping myself in the loop with the story as a whole.

It's the same as it was with the allotment; if I'd made myself walk over on those sunny days just for five minutes, to water the plants or pull up the weeds in one patch, for example, I could have saved myself a lot of work later on and still indulged in a little bit of slacking off.

I guess that's why so many authors who've 'made it' say you need to write every day, like working a muscle or training for a marathon.

5 - ...But Sometimes It's Better To Leave One Part Alone For a Bit.

Weeds were - and are - a constant annoyance on my allotment - if there was some sort of award from growing the strongest and most impressive weeds, I'd walk away with it no problem. Accidentally bend the stem of a precious little seedling? I can practically hear it scream in agony before it crumples into a Camille-esque heap and dies. Gouge out the heart of a thistle and roar like Brian Blessed as I tear its roots from the ground? The bloody thing just pops up again a week later like I've done nothing more than give it a haircut and a massage. How does that even work? Damn you, Mother Nature!

At first I thought the answer was to swoop on every weed in every patch when it was just an ickle baby, smiting it while it was at its most vulnerable. Until I realised that meant being hyper-vigilant, scanning each patch on a daily basis and turning weed elimination into a never-ending job with standards of perfection that would make a professional forger beg for lenience. "I only weeded this bit two days ago, how in the holy heck have they all come back already?" became something of a catchphrase for me (and a lousy one for someone aspiring to the superhero title of 'Weeder Woman.')

Eventually I realised a far more effective tactic was to... just let the weeds grow. Because for most of the ones that grow on my allotment, trying to dig them out while they're tiny is a fiddly and messy job that involves getting right down on your knees and tooling around with mini-forks and dibber-things. You can easily spend an entire day faffing around like that, only to find that when you've finished things don't really look much different from when you started. However, letting each baby weed grow a foot high and then yanking the whole thing out, roots and all, is a breeze - five minutes work per patch, tops. And boy, does it look like you've accomplished something afterwards!

I've now adopted a similar approach when I'm working on Redemption too. For each rewrite and edit of a scene, I decide in advance what element of improvement/cleanup I'm going to be focusing on - and stick to that task and nothing more. If I spot things I can fix on the fly - spelling or punctuation errors I hadn't previously noticed, for example - I'll do that, but if I see anything that requires switching my focus from the Plan for Today - for example, further research to check if that thing this character says is still true, adding in new plot elements to explain that new bit I added into the previous scene - I leave it alone, to deal with another time. Yank it out, roots and all, when it's time to weed that particular part of the patch.

So... that's the lessons I've learned this year. I shall be taking them with me into the next one, and hoping the processes - in both writing and gardening - will help me be more effective at both.

Have any of your non-writing-related hobbies taught you more about your writing? Why not drop a comment below?

Saturday, 8 August 2015

4 Things This Pantser Has Learned About Outlining

I've said it more than once before on this blog of mine; I'm a pure-blooded Pantser when it comes to my writing.

Most times I might have a vague beginning, an approximate end and a sort of squishy-malleable bit that constitutes the middle in my head when I sit down to start writing something new. Sometimes it's no more than a "What if this was going on, and then that were to happen? That might be cool..."  But in either case, the process is largely an unmapped journey for me - jump in that car. put the pedal to the floor and see what there is to see, baby!

And while that usually works out just fine for me with short stories and song lyrics, for writing novels... not so much. Not at all, in fact. Truth is, for something as big and many-headed as a novel, you need to have an outline to work to (unless you're Stephen King, but that's only because he is an anomaly in the fabric of storywriting-space and has more than earned his free pass on that one.) Outlines are your road map. Outlines - way more than Google could ever be - are your friend.

But can a Pantser outline? Doesn't that go Against Nature? I used to think so. The very idea of sitting down in front of a blank page and laying down a numbered list of plot points before I ever got to writing a word of the actual story was enough to make my brain blue-screen. But that was before I finally wrote a complete first draft of a novel (Redemption.) And as I ploughed through Draft Two the jury delivered its verdict: if I didn't want this thing to tangle itself into an unholy mess, I needed to outline it before I jumped any deeper in. And I'd better learn how to do that, whether I liked it or not.

It's been a bumpy road, but I've learned a lot of stuff in the process. And since I know I'm not the only Pantser out there, I thought I'd share what I've learned. So here we go...

1 - Even the purest-blooded Pantser can outline.

It's true! There a gazillion ways to outline, and they're all different. Some of them barely feel like outlining at all. The one that works best for me is the Index Card Method, since it feels exactly like pantsing, except... well it's pantsing in advance, if you like. You fill out one index card per story event as it comes to you and then stuff it in an envelope or something for safekeeping. You can do this over as long a period as you like; one or two massive brainstorming sessions for the whole story, or in spare moments of inspiration as they come to you over a period of days, weeks or even months. You can even do it for a future project while you're working on your current one, with minimal disruption to either.

The great thing about this method for a Pantser is that nothing feels 'locked down' - you can shuffle the order of the cards, add more in or take some out without the whole structure collapsing. So if you really do believe you're allergic to outlining, I suggest you give this one a go. It might just be the cure.

2 - You don't have to outline right from the very start.

Sometimes your brain is just so full of story you want to pour it all over the page like a Jackson Pollock painting, or your head will just, like, explode, man. You can see the whole thing, playing like a movie in your mind - the set, the costumes, the characters...

And when that happens, the very last thing you want is some mental schoolmarm-type yelling "STOP! NO! Thou must OUTLINE thy creative outpourings first!" You can practically feel the vacuum from the fun being sucked right out of the process. You don't have time for that shizzle - if you don't release your creative waterfall right now, it might drain away to nothing before you can capture it in all its story goodness. Well the good news is... you don't have to.

Ninety-nine-percent of the time, first drafts suck anyway. So really, it doesn't matter if it sucks because you went in there with no map, no compass and no Kendall Mint Cake or because the gear you did have (i.e. the Outline) didn't help you one bit. Unless you tell people, no-one's gonna know - and even less will care, probably. So if you prefer the barf-it-up-and-see method for first drafting, have at it and leave the outlining stage for... well, when you've got something to outline - i.e. a completed first, second or beyond draft.. 'Cos that's just how most Pantser's brains work anyway.

3 - Sometimes you think you've outlined when you actually haven't.

This is certainly what I thought when I started work on the second draft of Redemption. "Well duh, yeah! Here's my outline, look at it; I've got a perfect little summary of every single scene I've written, including where and when each scene happens and what characters are in them, and they're all in the right order... that's me good to go..."

Mmmmyeah, that's not an outline. Not really. It's no more an outline than trying to figure out how to make a cake by reading the list of ingredients, i.e. it might tell you what's in it, but it doesn't tell you what to do with the stuff - or even if you need all of it in there or maybe need to add in some stuff that isn't and should be... 

I'm not saying it's not useful. In fact, I'd say it's essential - for helping you to create the real, actual outline.  Because only by looking at the complete but summarised form of what you've already done, using the cold and distant overview of Story God (bwah ha haaa) can you make hard-nosed decisions about what needs to be cut, what's still missing and which order everything needs to go in to make sense. And you'd be amazed how much things can change in that process. For example, I've removed an entire secondary POV from Redemption Draft 3, because it was only when I read my Draft 2 'outline' as a complete document that I realised the character's take on events wasn't needed - in fact, far from being a form of foreshadowing, most of the time his input only sucked the drama out of them. (He's still in the story, but he doesn't get a turn on the mike any more - sorry Dr Harvey, but that's showbiz for ya...) 

And once you've made all those decisions... that's your outline. Don't worry if it looks different from the one you had before - in the early drafting stages, it should. Because even if it means you've got a metric ton of rewriting ahead of you, that's progress. You're another ledge closer to the top of the mountain, intrepid story-sherpa.

4 - There are many resources out there that can help with Story Structure. But not all of them are good for Pantsers.

I know this because I've read a metric lorryload of them over the past few years. There are good ones, great ones and bloody terrific ones, and there also 'meh' ones, bad ones and truly terrible ones. But... there are also 'right' ones and 'wrong' ones. Books that aren't bad in any way - but will nonetheless not help certain types of writers in the least - and may, in fact, actually hinder them.

A great book for Pantsers is the wonderfully-titled 'Take Off Your Pants!' by Libbie Hawker. It teaches a lot about story structure without locking you down into a blow-by-blow blueprint that Thou Must Stuff Thy Story Into, like trying to squish an entire pig through a sausage machine. Pretty much any of Chuck Wendig's writing how-to books are also a great investment, and while it goes quite deep into the psychology of the human mind and storytelling, The Story Book by David Baboulene contains a load of useful stuff about the essence of creating good, well-paced plots. I generally read bite-size chunks of books like these in the morning, over breakfast, just before I start my daily writing session, and not only did I feel like I learned a lot from these books, I would actually get up from them inspired to go write, right now..!

However, on the flip side... other things inspired the opposite mindset in my Pantser brain - as in, left me feeling like a total doofus who was just kidding herself she had the intelligence to write anything anyone would ever want to read, ever. I mention them here not to be snarky, but so that if any of you have, are, or will be trying any of the following you won't feel bad if they don't help you either - it's no reflection on you or your intelligence, they're just not geared to the Pantser, that's all:

The Snowflake Method - I'm sure it works wonderfully for plotters... but to me it just felt like that thing where you're trying to untangle a ball of wool and somehow every loop you try and untangle just puts two more new knots in it that weren't there before. When I was a software technician I used a similar process to the Snowflake Method - they called it 'Top-Level Design' but it was the same principle - and I found it helped me a lot with computer programming. I don't write stories like I write computer programs though (and that's probably a good thing, because most of the computer code I wrote was pretty darn boring.)

Mind Mapping - this one surprised me. I mean, all those free-wheelin' bubbles with lines coming off them, and bubbles connecting to other bubbles sounds like the way a Pantser's mind works, right? Turns out, no. From my experience, I think it's actually just a Plotter's way of trying to be freeform. I made some mind maps - and hell, they looked pretty darned good too. But they didn't tell me a single thing I didn't know on a gut instinct already - about my characters, the plot, themes, anything. I don't need to see what's already stored in my head drawn out in bubbles and lines in front of me, any more than I need a set of instructions to make myself a cup of tea.

Anything with a rigid 'story structure template' to follow - and there are some titanium-knickered examples out there, believe me. The worst example I saw not only had a detailed, non-negotiable schedule of events that absolutely must happen for your story to be considered worthy of reading, it even dictated the time in percentage of the book's whole for each of those events to happen - and gave you a handy formula for calculating those percentages in your own book, including necessary adjustments if you had a Prologue...

Yeah, that one felt like it actually ripped my IQ out of my brain and beat me around the head with it crying "Fool! Call yourself a writer? YOU ARE NOT WORTHY!"

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Even if you're the Pantsiest Pantser in Pantsville, outlining is a useful skill to have in your toolbox. It's kind of like learning CPR; even if you never use it on an actual person in the real world, you carry this nice little feeling of security around with you forever afterwards, knowing that you could do it if you ever had to step up to that plate.

What's your take on outlining? Love it or hate it? Any tips and experiences to share? Feel free to drop a line in the Comments below.




Wednesday, 29 July 2015

Why I Write

This post is a bit different from my usual ones. The wonderful Chuck Wendig set a challenge on his terribleminds.com blogsite for a 1,000-word piece entitled 'Why I Write.' (Full challenge details here.) Normally I post these on my Prawn Crackers Blog, but since this one isn't a short story I decided to post it here instead.
I'm well aware of the risk that I may come across as a pompous ass with this post. If that's the case.... here's my 'Sorry Face' in advance. My intentions were (and are) good, I promise. 


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I learned from an early age that bad stuff happens in life. Lots of it, frequently and with no apparent limits on a person’s designated quota.

I learned that the Universal Karma System employed by life was pretty screwed up too. That no, being a generally good person and trying to Do the Right Thing didn't grant you automatic immunity from any crap flung by the Angry Monkey of Fate, in the same way that being a monumental asshat didn't cause crap to rain down from the heavens on said asshat in a constant shitstorm until they mended their ways. Life’s default setting when it came to crap-flinging was Bloody Unfair. And nothing could or would change that system, so best suck it up and deal with it while you’re still a kid, so you've got plenty of practice under your belt by the time you finally bungee-jump-with-a-blindfold-on into adulthood.

Imaginary life doesn't work like that.

Pick up any storybook and the life inside it is neat. Ordered. Controlled, from start to finish, by the author. In a good story everything works the way it’s supposed to, following the plan until it ties up into an ending that makes sense and feels right. The good people might get some Angry-Monkey-crap over them for a while, but in the end it’ll all be washed away, while the asshat drowns in the shitstorm of his own making. Balance is restored, karma dispensed, hugs all round. The way real life should work, but all too often doesn't.

For an insecure kid living in polite chaos as a failure-in-training, falling brain-first into an imaginary world where the rules were fair, consistent and easy to understand was the perfect escape.
Sometimes the imaginary worlds I visited were created by other writers, sometimes they were mine. In either case, I would spend hours in my room becoming explorer, anthropologist and detective all in one as I walked the same path and chewed the fat with the heroes in story-worlds. Like me, they were flawed and suffered for their screw-ups, but I always felt that, if I could hang out with them for a while, maybe some of the strengths and special talents that helped them win through in the end might eventually rub off on me.

But more than that, those imaginary worlds changed the way I looked at my own, real world. Sometimes this was because they were so different – but more often because of the subtle ways they were the same. The imaginary worlds often had the same problems, injustices and cruelties as the real one – but unlike the real world, they weren't smothered by a chorus of indifference. The story didn't just crash and burn against the wall of “well that’s just life isn't it? Life sucks and it’s pointless being a crybaby about it, so let’s all think about puppies instead.”

The characters in story-worlds could – and did - talk about that stuff. They were proactive, pointing to the shit that was wrong with a big neon arrow and saying “this needs fixing, and we’re gonna need help with it so come on, get on board!” And those who did were immediately members of Team Good, while those who didn't had, by their very inaction, signed up to Team Evil and the inevitable shitstorm-retribution finale.  The good people of imaginary worlds want them to be better, fairer places - for everyone, not just the career-driven, or the religiously pious, or the financially astute, or the ones with beautiful faces and ‘perfect’ bodies…

Of course, if they tried that malarkey in the real world they’d get squashed pretty damn quick; there are enough non-imaginary people on this blue and green ball of rock who like the status quo just as it is, thank you very much. Those people don’t like being made to feel it’s wrong that there are people starving in third-world countries while their leaders expand their rocket-launcher collection, because putting that right would mean having to pay more for their exotic grocery items. They don’t want to hear scientists shouting at them on telly that the ice-caps are melting thanks to global warming, because that messes with their dream of owning a gas-guzzling people-tank. And they hate being told that belittling someone just because they’re somehow ‘different’ from the idealised, cookie-cutter norm is unfair, because – well jeez, how are they supposed to feel good about themselves if they've got no-one to feel superior to?

It’s all about the self-interest, you see. In today’s world we’re all taught to look after number one first – “everything someone else gets might mean less for me…” So ironically, the more we see and learn about people suffering in every corner of the globe, the less we empathise with them. Instead, we fear. Fear that, but for random luck and geography, that could’ve been us. What if we ended up in their situation? No, mustn’t think that. Stick our fingers in our ears, la la la…

And that’s where the imaginary worlds from stories come in. The people who’ll shut their ears to reasoned debate and impassioned pleas will dive into story worlds without fear or hostility, because they always know where the exit is should the going get tough. It’s a safe space – for them and that world’s creator - to exchange messages that get drowned out by the Darwinian white noise of the real world. Messages that just might get through, hidden like the jam in the tasty doughnut…

That’s why I write. 

The words of insignificant little me won't change the world, but they’re my way of adding my tiny ant-squeak to the chorus of other tiny writer-ants, pointing out what’s wrong and how maybe we should try and fix that. I can whisper in the ears of others who are afraid they’re a failure and say “no you’re not. You’re okay, and it’s okay to be you.”

Because everyone needs an imaginary friend sometimes.  Even writers. Hell, especially writers.

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Sunday, 19 July 2015

If You're A Writer, You're Probably A Bit Weird*

*But that's okay.


If you were to ask someone what they wanted to do with their life, and they told you "I want to put all the little people that exist inside my head through all kinds of intolerable hell just to see what happens, and then I want to tell as many people in the real world as possible all about it"... you'd probably back away slowly while wondering where to obtain the phone number of the nearest psychiatric institution.

But those of us in The Club know that this isn't a sign of mental illness - or at least, no-one's proved it is. (Yet.) It's just the Call of the Writer. To the non-writers of the world, however, this doesn't sound like the healthiest or most productive way to get life done, which is why they offer the subtle but customary eye-roll and suppressed snigger/groan whenever the dirty little secret is revealed. Add to this that many writers are introspective observers rather than table-dancing tequila-slammers at the party that is life, and it's easy to see how the equation 'writer = a bit odd' evolved.

I quite liked being on my own as a kid. I had friends that I played with of course, but on those occasions where they were elsewhere for whatever reason, the prospect of having 'no-one to play with' didn't faze me at all. In fact, the concept didn't really exist; I had 'friends' in my head that I could play with in the absence of real-world ones. Some grown-ups - and kids too - found this a bit weird. Some of my friends also found the way I played make-believe games a bit weird. Most of us have had favourite tv programmes that we 'played' as our own make-believe games. But while all my friends would pick existing characters from the show to 'be,' I preferred to invent a completely new one. This didn't always go down well with friends who were particular about Realism in Their Fantasy Games:

FRIEND: I've never heard of that character before. She's not in that show!
ME: I know. I made her up.
FRIEND: What? You can't do that! You can't just make characters up!
ME: Why not?
FRIEND: Well - because then she could just be anything! She could just be and do anything you wanted her to!

Well, duh!

But apparently, this sort of extreme roleplaying had the potential to Ruin The Game, so I did my best to temper my maverick tendencies in those situations. It wasn't that I had this megalomaniac urge to be a Mary Sue on Steroids - the characters I invented myself had just as many flaws and limitations as the pre-existing ones. I just wanted to take our make-believe games in new directions - create new adventures and scenarios, rather than just re-enact the episodes we'd seen on the telly. But I also didn't want to annoy my friends.

Not all of them felt this way, I have to say. Others were more than happy to jump on the creative train and swing it the heck off the designated track. But the ones who preferred to ground their fantasy in the undisputed reality of its TV series origins tended to be Leaders, Type-A personalities, They were assertive, persuasive and probably destined to be Managing Directors when they grew up. Everyone listened to them because they sounded like they knew what they were talking about. Heck, even I listened to them. After all, what did I know? I wasn't Managing Director material. I was too weird.

As an adult I had a string of office jobs - and never seemed to fit in with any of them. I was that tiresome, awkward one who would try and do the job a little bit differently, rather than doing it 'the way it's always been done' - "Wendy, I appreciate you feel a cartoon drawing of you as a skeleton waiting for a phone call from IT Support is a more succinct way of saying you waited for seven hours for them to fix your computer yesterday - but I'm afraid it's not standard company procedure for documenting progress in your Project Log Book." (Nobody ever looked at those things. Nobody. Until that one day I did that cartoon...)

You can only be the Anakin Skywalker of the office environment for so long before it starts to get you down. I was only 'let go' from a job once (and that was mostly due to my thinking that working on a telephone helpdesk was a savvy career move when you're hearing-impaired - you live and learn...) but I've ended up quitting every other office job I had because... well, to be honest, I couldn't believe they hadn't fired me already. I just seemed to be rocking the boat all the time, with my rebellious ideas and opinions and stuff. And yet my bosses were always surprised when I handed in my notice - as if the idea of not having me around anymore hadn't even crossed their minds. Maybe they secretly enjoyed getting exasperated at my efforts to do things differently - as if I was a variation of Christian Grey, but not so much with a Red Room of Pain as a Stationery Cupboard of Crankiness...

So I learned to accept the idea that I was A Bit Weird. That, even if they sort of liked me, Normal People were always going to think there was something a bit wrong with me upstairs, and any attempts I made to fake Normalness were destined to fail at least fifty percent of the time. Obviously I didn't like feeling like a social misfit, but I realised the only way to not get terminally depressed about it was to just admit that I had the problem and try to minimise the fallout when it occurred.

I never associated any of it with being a creative person though - until I started spending a lot more time among other creative people. I didn't feel like the Nutter on The Bus in their company; in fact, it felt more like I'd jumped on board the Busful of Fellow Nutters (no disrespect intended, guys.) They knew what it was like to feel 'all social-ed out' at the end of a day, only to realise the 'people' you'd spent the most time with during that day... were the imaginary ones in your current w-i-p. They understood that sometimes that statement coming out of my mouth was raw and undiluted from my brain, because it flashed along my neural pathways too fast for the oh-my-god-you-can't-say-that filter who knew that, actually no, it didn't sound like a good idea at any time. And they totally got the long-term love affair with all things stationery, and the deep truth that is there is no such thing as 'too many' pens or notebooks...

If you're a writer, maybe some of the things I've talked about have rung bells for you too. Perhaps they've got you into trouble on occasions - or at least earned you the odd funny look or two. Maybe you too have been forced to accept the idea that non-writer friends and family think you're a teeny bit strange. It's okay. Being somewhere to the left of Normal is nothing to be ashamed or embarrassed about. Without us, the world would be one giant Stepford Wives metropolis. And there would definitely be a lot less books to read.

What first clued you in to realising that you, as a writer, thought differently from non-writers? I'd love to know. Let all of us writers gather together - whether in real life or via cyberspace - and embrace our special kind of weirdness!

Saturday, 4 July 2015

5 Things I Wish I Knew about Novel Writing Twenty Years Ago

"Non, je ne regrette rien," sang French chanteuse and all-round stoic Edith Piaf. And while she made a good point, I bet even she succumbed to the odd facepalm now and then. It's only human to look back over your life and think "If I knew then what I know now..."

But until the time machine gets invented (and they sort out some way to deal with that pesky Grandfather Paradox) you can't nip back to greet your younger and more naive self and give them the almanac from the future. So all that's left is the next best alternative; to put what you wish you'd learned twenty years ago Out There for others to see, hoping to prevent them from taking twenty years to learn it as well.

It's not stuff about style, or language, or story construction or any of the mechanics of writing a novel. It's not about how to dream up the perfect story or how to get it published and become rich and famous. But it is stuff that, once you know it, makes all of the previous stuff more achievable. And yet you won't find it in most books about writing, or taught in most creative writing classes. So here is my Top Five. Do with them what you will...

1. - Finish What You Start. No REALLY. FINISH. IT.
Are you one of those people who starts a novel with megaton-bomb's-worth of enthusiasm, steaming through the first two or three chapters, and then slowing down a bit... and a bit more.... and then, about a third of the way in, deciding to 'put it aside for a bit' and work on something else instead? And over time, have you acquired a collection of part-written novels that still languish like embarrassing mad relatives in some dark and lonely attic (either physical or virtual?)

Yeah, I did that too. For years. I always had 'good' reasons for switching to a newer, shinier project in favour of the current one, of course - and I was never 'giving up on' a novel, nooo, I was just 'taking a break from it.' I was going to come back to it again in the future, of course I was, but... mmmyeahno, I never did.

That was a mistake, and one I repeated time after time. I shouldn't have given up so easily - and yes, if I'm honest that's what I was really doing. I gave up whenever the initial excitement of creating something new wore off as it became less and less new in my own head. But here's the thing; you can't achieve success at creating a thing until that thing is finished. How far would Mr Harley-Davidson have got if he'd said "Hey everybody, look at this cool bike I'm making here! Admittedly I haven't put the wheels on yet - or brakes - and yeah, I'm still sort of deciding how the engine's gonna work... aw, but trust me, when this baby's finished she's gonna freakin' rock!" He got where he got by finishing that bike we know and love - and probably after he'd already finished a few ropey prototypes that tanked.

So if you start something, finish it. Try it with short stories first, if finishing anything you start is a real problem, and then work your way up to full-on novels. But finish it. Because...

2 - You'll never learn how to write a novel properly until you COMPLETE (at least) your first novel.
You can read all the books on writing that ever existed. You can take a million writing classes. You can read the wise words of every successful author on the planet who's already been there and done it. None of those things will teach you even a tenth of what actually getting out there in the trenches and doing it will teach you. Even just completing a first draft of a novel will be a massive learning experience that no amount of tutoring and sage advice can offer.

Why? Because until you've got that far, all the lessons and lectures are just words; the equivalent of the instruction manual for flat-pack furniture. Sure, they'll take you through every step of building that wardrobe, but they won't tell you all the stuff you can only learn by doing - like how if you don't hammer those wooden pegs in pixel-perfect straight you're screwed, trying to build the thing in a room with furniture already in it is just asking for trouble and the Allen Key is the most stupid and infuriating invention in the world. (Yeah, IKEA don't stick those little gems in their cartoon-men diagrams, do they?)

Most of us would prefer to think surgeons at least had a practice on something before they embarked on hacking and slashing real patients for a career, and the principle is the same with novel-writing (albeit with less chance of actual death.) Once you've completed your first novel, you'll have a brand new set of tools that you now know how to use when you write your next one. At which point you'll discover there are even more tools, and you can have a practice with them while getting more proficient with the tools you picked up previously. Learning by doing. It's the best way.

3 - Set goals for yourself. And stick to them.
But not just any old, floaty-cloud goals; make them specific, measurable and realistic. "I am going to finish this goddamn novel," for example, is a great goal in terms of passion and drive, but it's not specific or measurable enough, which renders it unrealistic by default. It's also flippin' huge in terms of ambition; like the iceberg that sank the Titanic, ninety percent of it is sitting under the water where you can't see it. If you're going to nail this project, you need to break it down into smaller chunks. You'll need a way of tracking your progress too; I use an Excel Spreadsheet I made for the purpose, but you could just as easily use an old invoice book or draw tables on some squared paper - whatever works for you.

First off, start with time. Look at your week and decide how much time - realistically - you can devote to writing. If you have a day job that isn't writing, or your time is taken up with caring for other people, you'll probably have to snatch hours when and where you can. That's okay; pinpoint those precious hours and own them. No ifs or buts, claim them as your writing time, tell everyone who needs to know that those are your writing hours - hell, mark them down on a calendar or weekly planner so you can see them too. Make them official, like a real, proper appointment that you must show up to. Add them up, and that'll give you your minimum target of hours per week. (You can split up those hours any way you like; the same amount of hours spread over each day or big chunks on some days and small or no chunks on other days - it's the weekly total that matters.)

Later on, when you've got yourself into a regular routine of showing up for your target hours each week (and that can take a while, especially if you haven't done that before with your writing) you can start tracking your weekly word count as well. But don't set concrete targets for that until you've tracked it for at least a couple of months, so you can see what your average weekly output is and come up with a target that doesn't shoot ridiculously beyond that (because setting goals that are impossible to achieve is way worse than setting no goals at all.)

That's when things like deadlines and completion dates can become more concrete; the average novel is 100,000 words long, so if you can write 10,000 words a month, for example (which is only 2,500 words a week, which in turn is less than 355 words a day...) well, that's a full draft of an entire novel in ten months. So you see, even the smallest efforts done regularly can amount to great things in less time than you might think. But it's only by seeing it happen, right in front of your own eyes, that you can motivate yourself to keep at it.


4 - Writing a novel isn't fun all the time. And that's totally okay.
You're a writer because you love to write. It's the only thing you can imagine yourself actually wanting to do for a career rather than just having to do for, like, money and stuff. And because you feel this way, if something you're writing starts to feel like a grind, a miserable chore that makes the ironing look like a thrilling diversion, something must be so wrong with it that you should probably give up and start something else, right? Because writing's supposed to be fun - it makes you feel good and happy and creative...

Mmmmyeah, not always. Even with a novel you love like your own baby-child, there will be days when you hate its plot-stall-ed, wooden-character-ed, nonsense-dialogue-d guts. When the mere thought of sitting down and opening up that document - again - will fill you with an urge to weep and watch marathon sessions of Keeping Up with The Kardashians instead. Suddenly this baby isn't a joy anymore, it's a wailing, demanding poo factory that takes up your valuable time and energy. And it's starting to look pretty ugly as well.

So surely, if you carry on trying to write it when you're this 'uninspired,' won't the effort suck every last drop of creative fire from your veins like a vampire, leaving you jaded and unable to face writing anything else ever again? You cannot let that happen! It would be Creative Death! Writing is your mission, your life - writing should only ever be Fun Times...

Ask any published author on the planet, and they'll tell you there were days when sitting down and writing the next chapter of their novel was the last thing on earth they felt like doing. But they still did it anyway. Inspiration doesn't fall from the sky like rain, it's the sweat that comes from exercising those writing muscles. You don't exercise, you don't sweat. And sometimes you have to do a lot of dull and miserable exercising before that sweat appears.

So if the urge to write that next scene from your w-i-p isn't there, get your arse in front of that manuscript and write anyway. Remember those targets I talked about previously? It doesn't matter if all you end up with is a steaming pile of donkey-poo. Even donkey-poo can be shaped and sculpted into something amazing - but you need the donkey-poo to be there in the first place.

Of course there's nothing wrong with only writing what you want to and when you want to... if writing is just a fun little hobby and you have no desire whatsoever for anyone else to ever read your work. But if you're hoping to be published someday, you can't afford to sit around waiting for creative lightning to strike. Gotta make them sparks yourself, Chutney.

5 - Not all writing advice is helpful or useful.
No, I didn't stick this one at the end just to mess with your head. Well maybe a little bit...

The point is, what works for some writers won't work at all for others, no matter what. However, this doesn't mean you should stop looking and listening to advice and feedback on how to improve your writing chops. In fact, the more advice you seek out and absorb, the better you'll continue to get at knowing what to hold on to and what to drop like a deep-fried Mars Bar (a great idea in fantasy, a Crime Against Chocolate in reality.)

For example, by now I must have read the equivalent of a small forest and a PC hard-drive's worth of books and eBooks about writing, writing fiction and writing novels - and that's before you even start to include the blogs of other authors I follow. That's more advice than one person's brain can hold or needs in a lifetime. In the course of gathering all that information, I have discovered that, although I do have some plotting and organisational tendencies, overall as a writer I am a natural, red-blooded Pantser.

Now there are some fabulous writing how-to books that are perfect for all the Plotters out there - but I've discovered the hard way that, for me at least, they are Kryptonite in literary form. Anything that involves measuring the progress of your plot by dividing your entire story up into small fractions and making sure you hit a certain 'beat' by a particular percentage of pages written.... jeez, even reading that back makes me want to head-desk. My brain don't work like that, Professor! So I've learned to stop reading them in the first place now, because they just make me feel like a thicko (and it's not like I need that in my writing life as well...)

On the other hand, anything about the craft of writing - creating great characters, settings and dialogue and what I suppose you'd call 'making better use of language in your writing' - well, those are the kind of books that get my blood pumping and me desperate to sit at my keyboard and write my stubby little fingers off. So those are the books I seek out when I feel the need for a little Writing Espresso.

Not all writing advice is supposed to fill your heart with glee, obviously. Much of it is meant to instil in you just how much hard graft is needed to write a good novel, and that's as it should be. However, if any advice you get - whether from books, websites or even other authors - makes you feel like you have no hope of ever succeeding as a writer, because you just can't think that way or buy into that concept, then it's probably the wrong advice for you. Don't sweat it. You won't have to look very hard to find an alternative viewpoint from someone else who's had just as much success doing things the opposite way. And don't ever - ever - let anyone else tell you you'll never make it as a writer unless you subscribe to [insert Success Blueprint of the Moment.] There is no magic one-blueprint-fits-all. You are your own blueprint, made of whatever components of advice work for you.

So... over to you. What do YOU wish you'd known about writing a long, long time ago? What stuff do you think all writers should be told when they're just starting out? Why not drop it in the comments below, and maybe we can pass some nuggets of real-world wisdom around!

Sunday, 28 June 2015

When Life Gets In The Way of Writing

If you wanna get anywhere as a writer, you need discipline. Get your bum on that seat, your fingers on that keyboard and godammit, person, write, no matter what. Don't let anyone or anything come between you and your beloved pages, there's always time to write, the successful and the professionals don't let excuses get in their way, etcetera, etcetera...

And yeah, I get all that. I really, really do.

But sometimes there are just so many things going on in your life that your poor little brain can't hold them all at once and write as well. (Anyone disagreeing with me at this point is doing so because they bloody well have backup; either a PA or a very devoted partner who's happy to pick up the slack and be Super-House-Runner whenever they need their creative space. Well, I'm very happy for you guys, but I'm afraid this post isn't about you. It's about the rest of us.)

My system for getting my arse in gear has always been to have a weekly goal of hours and word count per week that I strive to meet, and tracking my progress from week to week, month to month, with a spreadsheet. I make sure I 'clock up' a minimum of ten hours a week of writing time, and aim for a minimum 2500 words a week. (And yeah, I do realise that's a pitiful amount compared to 'professional' and 'full-time' writers. But I am neither of those things, so I have to make the most of the precious few hours I do get. Sure, I'll be slower to reach the finish line, but I'm no less determined because of that.)

But for the last couple of weeks I've been falling short of my weekly targets - not even meeting my base minimums. This isn't due to lack of inspiration or the dreaded Writer's Block, but simply large chunks of Life getting in the way.

For my first week of faceplanting short of my writing targets, my son's school had its Centenary Year. As this was such a huge event, it required not one but two completely different themed costumes, to be worn on completely different days. Supplied of course by the parents. So my wee laddie needed one schoolboy uniform from the year 1915 for Monday (suuuure, I'll just go dig that out, I'm bound to have it lying around somewhere...) and then another outfit representing 'fashion of the 1960's' for Friday.  And then once you throw in all the special events for parents to attend for the Centenary Week... well, I managed seven and a half hours and 2000 words of writing that week.

This last week has been taken up with my sons ninth birthday. Obtaining and wrapping of presents, organising and preparing food for his party and making his minecraft-themed birthday cake, to be precise. I was more pleased with this years effort...

Minecraft Ender Portal Birthday Cake

... than last years. (But only slightly, because thinking anything I've done ever approaches the exacting vision of beauty in my imagination is something that next-to-never happens... but that's a whole other post...)

It's a Minecraft Ender Portal, in case you were wondering. Nope, I had no idea what that was either, until I Google-Imaged it. But it passed inspection by my son and all nine of his party-going friends, so I guess it worked out okay in the end. But... it took a looonng time to make and ice, so even though I still managed seven-and-a-half hours of writing, my total wordcount was even lower than the previous week.

Now don't get me wrong. I do not begrudge a second the time spent on any of the aforementioned activities in either of those two weeks. I believe family should always come above writing in the list of priorities, and if that makes me 'uncommitted to the writing cause'... well, boo-hoo, this is my Don't Care-Face.

But I'll admit, not meeting my targets for two weeks in a row made me... twitchy. Like an addict deprived of her fix, it felt like something was missing from my life to make me feel okay again. And the guilt... Oh! The guilt! Does this mean I'm going cold on 'Redemption?' Am I running out of steam and destined to give up on this novel too, just like all the ones I gave up on before it? Is this nature's way of saying I should give up writing forever, because I just can't commit to any damn thing ever in my whole non-committing failing-at-finishing-a-novel life? 

Mmmyeah, I possibly went a little overboard on the melodrams at one point. But the fact remains, there was some mental self-flagellation going on. But why? Why did I do that to myself? I had some time off, that's all. Took a bit of annual leave to spend time with my family. So why is the Grinch in my head accusing me of slacking off and not having the metaphorical testicles to see my beloved writing project through?

'Cause it's his job, that's why. It's the job of all Grinches in the heads of all writers everywhere - yep, yours too. They want us to fail, and they know the best time to strike with their 'nad-crushing nonsense is when we're feeling vulnerable. And sure, we can listen to them and take their words as 'must try harder' messages. But we must never think of them as Oracles, predicting our future.

It's okay to take time out from writing once in a while. You don't 'stop being a writer' just because you take a break - any more than a doctor 'stops being a doctor' just because he goes on holiday for a couple of weeks. Sometimes a break is just what you need to fill up your well of imagination and come back to the page fresh and invigorated.

So if you ever feel the guilt of Taking Time Away From Your Writing, here's what to do. Take all that guilt, screw it up in a ball and lob it at the old circular file. And start working on the next, new page.

Oh - and give your Grinch a healthy dose of side-eye while you're at it. That should shut him up for a while.



Tuesday, 9 June 2015

We Need To Talk About Sad and Rabid Puppies

Seriously. And yes, I do mean with the same seriousness as 'we' needed to talk about Kevin.

For those who don't know, Sad Puppies (and their angrier kid brothers Rabid Puppies) are a bunch of predominantly male authors who are tired of their books and their manly mates' books not getting Hugo Awards because all these new books with - gasp! - liberal agendas keep winning them instead. You know, the kind of books that tackle things like women's and LGBT issues, or include a variety of different races and ethnic groups - and not even as the bad guys. Some of the people writing these things are even writing them from personal experience; yep, you read that right - feminist and LGBT stories written by actual women and actual LGBT people!

And science fiction and fantasy, apparently, is not the place for such subversive nonsense. It's a manly man's arena that is, so you can save all that diversity malarkey for chick-lit and online fan fiction, because that's the stuff women read and they've got to have something to think about while they're doing the ironing...

Okay, I may have taken a wee side turning into Snarksville there.  And for the past three years, the tactics employed by Sad Puppies have not been illegal or even, technically speaking, cheating (they get as many of their mates and supporters as they can to 'buy' the right to submit nominations, and then carpet-bomb-nominate only their mates and others they feel are 'worthy' of being nominated.)

It's a tactic straight out of The Old Boys Club, and there's a sad irony in the knowledge that they don't see they're replacing one form of supposed 'favouritism' (nominations allegedly being dictated by 'politically-correct agendas') with another (nominations dictated by who's rich enough to 'buy' the right to nominate.) But then politicians and those who went to public school are usually blind to that sort of thing as well. It's a shame it's starting to infect an award that was originally designed to honour those who were breaking new ground and pushing the boundaries with their fiction, but other than that the most you could accuse Sad and Rabid Puppies of was striving to turn the Hugo Awards into some sort of super-exclusive, mutual back-slapping club, where everyone sat around telling each other how great they were... but only if they were The Right Sort, old chap.

At least, that was how I'd previously viewed them. But then this thing with Irene Gallo happened, and I read some actual quotes from authors who support Sad and Rabid Puppies. Quotes like these:

“White American men simply don’t rape these days. At this point, unless a womann [sic] claims it was committed by a black or Hispanic man she didn’t previously know, all claims of rape, especially by a college woman, have to be considered intrinsically suspect.”  
Theo Beale

"I am not unrepentantly homophobic. I am nothing of the kind. It is a lie.

I follow the Catholic teaching on same sex attraction and how one deals with it. In public, I have heaped scorn on those who use a children’s cartoon, one I loved, to insinuate their pro-perversion propaganda in a cowardly and craven way.

I have no hate, no fear, nothing but respect for homosexuals.


You and people like you who use the false cloak of compassion for homosexual to lure them into ruining their lives, you are the ones for whom I have no respect. You are the ones who hate them; you are the one who urge them down ever darker paths." 
John C. Wright, in response to an online open letter from Tom Doherty apologising for Irene Gallo's comments.

Now, if I was seeing comments like this on a Reddit thread (not a place I frequent if I can help it) I might be able to just shrug them off as the rantings of frustrated trolls, trying to provoke a reaction and get their sweet five minutes of infamy. If I was feeling particularly uncharitable, I might assume they were under-achieving losers, still living in their mum's basement and yet to get past second base with a female. So while I might be riled by their comments, I wouldn't be unduly worried by them because they're reminiscent of the two-a-penny, par-for-the-course responses that litter sites like Reddit, YouTube, Jezebel and a host of others. They're generally made by nobodies - teeny little fish in the vast ocean that is the internet.

But in the above cases, these were actual quotes from authors. People with some degree of fame and - dare I say it - respect in the literary world, who write books intending that loads of people will want to read them and absorb the messages inside them.

When authors write stories, they do so with an intent to give them ideas and information in a way that entertains but also challenges existing beliefs and persuades people to think about things in a different way. That's a lot of power right there. And, like Uncle Ben said (the Spiderman one, not the rice-purveying one) "with great power comes great responsibility."

I've never read anything written by Theo Beale or John C. Wright - and after seeing these quotes, I sure as hell don't want to. Do these attitudes permeate into their fiction as well? Are they serving them up surreptitiously, hiding inside the skins of their fictional characters and giving them meat and gravy with the grimness of their plot twists? If so, the Sad and Rabid Puppies' shenanigans with the Hugo Awards start to look less like a bunch of petulant authors screaming "not fair" and more like a sinister agenda.

I know I know, free speech and all that. Banning these authors from saying such stuff, or refusing to publish anything that promotes it is a violation of their rights to express their views and that's wrong too. You can't go on some moralistic crusade to ostracise and silence the literary 'voices' of others, just because  you don't agree with what they say.

But by hijacking the Hugo awards with votes-for-their-mates every year, isn't that exactly what they're doing? Ensuring that the voices they deem as belonging to 'their club' get preferential attention over those that don't? I believe the correct term for that is 'propaganda' - and history has proved that such tactics are rarely used for the greater good. Perhaps the Hugo Awards needs to devise a new system for nominations - one that can't be played like a fiddle by a bunch of disgruntled bezzies with fat wallets banding together. Hmm, I dunno... maybe even let the people who actually buy the books have a say? Y'know - the Great Unwashed that is The General Public? And let them do it for free as well, instead of having to cough up forty quid for their special 'voting pack?'